Showing posts with label toca race driver. Show all posts
Showing posts with label toca race driver. Show all posts

Friday, April 19, 2013

Gameplay vs Graphics

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There used to be a time when the graphics of a game would define how good it was. Every year a new game would be launched with better, more realistic graphics, and everyone knew that there had to be a point where the hardware simply wouldn't be able to cope up. There are computers which can beautifully run those heavy processor intensive games, but the average gamer cannot afford those systems. Even gaming consoles have a limit to which they can play the more graphic oriented titles.

Here's something interesting I found on my frequent trips to 9GAG,


Art of triangles-9GAG


There is a saturation point where we simply will not be distinguish the virtual world from reality. I have no doubt that in the next few iterations of the Gran Turismo series, cars will look so realistic that one will simply not be able to make out if it's real or virtual. It will be fascinating and wonderful to have a game which is indistinguishable from reality. But it might not be necessarily fun.

When I play Pokemon Emerald on my GameBoy Advance, I never did once dream of better graphics. The gameplay was so engaging that graphics simply didn't matter. Of course, Pokemon Emerald was made in the era of the GameBoy, so those pixelated graphics was the best Nintendo could come up with anyway. But even today, with titles such as Gran Turismo, Assasins Creed, and Call of Duty, Pokemon Emerald still has its appeal. Infact it might be even more appealing than any game on sale today. There is one simple reason why it's so much more appealing: I have more fun playing a simple Pokemon game than playing any modern title.


Pokemon FireRed in OpenEmu


Nintendo could not do much about the graphics, so there was a greater emphasis on the gameplay. They ended up making one of the most popular and successful games ever. Not only is the most involving role playing game till date, but it is also fun. The element of fun is what is lacking in many games. Call of Duty is extremely immersive and involving as well. It also gives players an adrenaline rush and was primarily designed to provide a unique experience. Not necessarily fun, unless you really enjoy shooting people. Yet Call of Duty has still retained it's USP of giving players a mindblowing experience at home. So Call of Duty can be classified as a different genre of gaming altogether, leaning toward simulation. But there are many other games that simply focus on graphics rather than gameplay. Aspyr's Star Wars games and Civilization series does seem excessively graphics oriented. TT Games Lego Star Wars is a brilliant Star Wars game, true to the heritage of Star Wars, but it is a lot more fun than the original Star Wars games.

When you play Pokemon, Mario, or any other old pixelated game, it's not as if you struggle to make out difference between each character. With higher resolution computer screens becoming more commonplace nowadays, it would be nice to double the pixel count, but there isn't any reason to give Mario facial expressions and emotions. Mario is the italian plumber who has to save a princess. No one needs to know anything beyond that. EA is another offender. We all love Need For Speed. But no one needs to play NFS with Gran Turismo level of detail. We all want arcade racing with cops. The first NFS game is genuinely very good. Simple arcade racing. We were quite happy with NFS Hot Pursuit 2. Police chases and racing. What more do you want from an NFS game? The latest NFS game, Most Wanted(Mk II) has returned to the roots of NFS gaming, and its really no surprise that it is very successful.

Codemaster has also given preference to gameplay for all their racing games. Race Driver: GRID shifted focus from racing to giving the player a unique experience with sights and sounds on race-day. So it might not be as pure a racing game as its predecessor, ToCA: Race Driver 3, but as a result it appeals to many more gamers. Even F1 2012 was designed to provide an experience of a Formula 1 driver, and was thus criticized for not being a true Formula 1 simulator. If it had been a Formula 1 simulator, no one apart from F1 drivers would have been able to play the game, and in any case you simply wouldn't know how realistic it is to a real Formula 1 car because a large majority of players haven't driven a Formula 1 car. Codemasters has struck a good balance of gameplay vs graphics. Even GRID 2 is a simple looking game, but all the new bits and bobs are under the hood.


F1 2012 Lotus F1

Time has come now, for simplistic gaming. Now achieving the right balance between gameplay and graphics is very important. Not only will the focus of the game developers be equally concentrated on gameplay and graphics and thus have a wider appeal, the emphasis on gameplay means that fun will come back to gaming.

It is hard to judge when a game has all the right elements to be successful. One of the main elements is its ability to entertain the player, to bring about a sense of fun. The only reason we play games is to have fun, plain and simple. So of course, every game has to be designed make the player have a good time. The only reason indie games are so popular is because indie game developers have nothing to lose and they are willing to head off toward a new direction of game design. Big game companies stake their reputation on every major game title, so they stick to a tried and tested formula which produces similar games. Who'd have thought Angry Birds would become popular. Sorry, thats an understatement. Angry Birds has entered into the history books and has become the prime selling point of merchandise manufactured by the Chinese. I've seen way too many Angry Bird theme stationery, clothing and food items. It is a very simple game, but it fulfilled a very crucial criteria. The simple to need to have some quick 5 minute gaming fun on a mobile device, anytime, anywhere. The graphics are nothing to write home about, Rovio simply made do with something that did the job, and was interpreted by players of all age groups. It's a simple, joyful, colourful game that fun to play.


Angry Birds Space


At the other end of the spectrum, games such as Infinity Blade exist. Complex, with insane graphics for a mobile device, it created quite a buzz when it was first revealed. But I never felt compelled to play it as much as I would love to play Angry Birds repeatedly. Rovio also released different versions of Angry Birds, with seasonal themes and partnerships with various sponsors. Last year, they sponsored Finnish Formula 1 drivers Kimi Raikkonen and Heikki Kovalainen. Odd choice of drivers, but Rovio is a Finnish company, and Finns know what they're doing. I'm pretty sure the story of Angry Birds is probably a business case study at some university somewhere. It really is a glimpse at what future game titles will try to emulate, and to do that, they need to refocus their priorities.

Wednesday, January 16, 2013

Top Racing Games For Mac

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There are many, many sites out there with the best racing games listed out there on the internet. I however, have played and bought every game on this list. So even though you might not find the most popular games here, there's a good reason why. Because most of them are terrible. Porting games to from Windows to a Mac doesn't always work out well.
The list of the best racing games for Mac(not in any specific order) are,


ToCA Race Driver 3






This is one the oldest games on this list, and is still one of the all time greats. It is the equivalent of Gran Turismo for the PC/Mac, and this game has infinite replay value. You can play this game for days on end, and you still won't tire of it. The categories range from lawn mowers and karts, right
upto Formula 1 cars and Baja buggies. So you can progress through the every series, racing on numerous real life tracks. Each series has its own unique challenges, and the cars do feel very different from one another. The physics engine is good that you can feel the difference while driving different cars, even with the keyboard. The AI is really very good, and will use unfair tricks. One of the best racing games, ever.


Online Multiplayer Available.





Colin McRae Rally Mac





This is another all time great. The equivalent of Codemasters Colin McRae Rally 2005, which was one of the best rally games of all time, was ported to Mac by Feral Interactive. Paying homage to one the best rally drivers, Colin McRae, this game is a fitting tribute to the legend. I think this one the most challenging rally games of all time. The wide variety of cars, all with their own distinct style of driving them and with tricky courses makes is a huge challenge. There are many cars on offer, from good old Group B greats such as the Audi Quattro and classical ones such the Mini Cooper make this a car lovers treat. The modern ones such as the Subaru, Peugeot and the Mitsubishi are also at your disposal. The brilliantly detailed maps will blow your mind, and you just wish that Codemasters would let roam around on the beautiful landscapes. The damage system has two stages: brutal, and brutal^10. So you will have to be on your toes. But once you understand the game, and learn how to drive the cars, it is really very satisfying. Simply mega.

Online Multiplayer Available.


Personal Recommendation: Start the game, select a single stage session, pick a car and choose Stage 1 in Japan, in rain. Best place to shake down the car you're driving.


Colin McRae: Dirt 2




The successor to Colin McRae Rally is Dirt 2. Simply because this the only other rally game ported to the Mac, once again, credit to Feral Interactive. If you switch from Colin McRae Rally to Dirt 2, it is a massive cultural shock. From the subtle yet beautiful UI to the latest in-your-face fancy menu system of Dirt 2, it really does give you a bit of a shock. Although it isn't entirely a good change, you do get used to it and start to appreciate it's career mode. In this game, proper rallying isn't given priority. New age rallycross events take centerstage and although it is more entertaining than rallying, you do miss the proper rallying events. The game is superb, and the cars and tracks are extremely well detailed. The voiceovers by X-Games champions like Travis Pastrana, Ken Block and the rest gives a uniquely awesome feel to the game as you progress through the career mode. However true rally fans will regret the fact that proper rallying is slowly being forgotten. Still, it's one of the most entertaining rally games for the Mac.

Online Multiplayer Available.


F1 2012





Already proven to be one of the all time great seasons in Formula 1 history, the game based on the season wasn't any less exciting. Codemasters did a great job with F1 2011, and 2012 is another step up. The graphics are slightly better, and the sound is much improved. The physics is slightly arcade-ish, but no once can really tell, as Martin Brundle once said, "There are 7 billion people in the world, but just 24 grand prix drivers. Waiting on 5, simple red lights." And I'm not one of them. So I don't have a clue.  Played with a proper steering wheel and pedal gaming setup, this one the best racing games ever. And it's available on your Mac. Thank you Feral Interactive. The physics engine is superb, and you can actually feel the downforce working through the corners, and the lack of it when you slam into the wall at what feels like light speed. The career mode is also very well simulated, as you drive not only to beat other drivers, but your team-mate as well. In longer races, pit stops play a part, and you can feel the tyre wear affecting your lap times. Punctures, broken front wings, and penalties are all part of the game. The tracks are extremely realistic as well. But the crown jewel in this game is it's online multiplayer racing. Although you do have to go through the trouble of starting GameRanger, it is worth it. It is bucketloads of fun, and even though F1 2013 is due in April, it is a must buy. Feral, please port F1 2013 as well!

The only gripe, I as well as every single player has with the game, is the penalty system. Every single player, every day, is at somepoint screaming, "WTF?! HE CRASHED INTO ME!! F***ING, F***ING CODEMASTERS!! WHY DID I GET THE PENALTY?!!!"

For those who have no clue about Formula 1, watch this. It will convert you.





Real Racing 2




This, as most of you know, is an iOS game ported to the Mac. Although it is pretty disappointing when compared to the iOS version, it still stands tall in many aspects. The cars, and track variety is impressive. And although it proclaims itself to be 'Real', it actually is an arcade game that looks very realistic. Asphalt 6 is another game that comes to mind, when you think of a game in this category, but Asphalt 6 is a horrid little thing. Simply horrible. Real Racing 2 is essentially the same game as it is in the iOS version, and even all the buttons are still the same. So it doesn't have the same polish to it as other proper Mac games do. But it is an acceptably good racing game and is a lot of fun, as you can compete with other players with iPads and iPhones. One the key points of Real Racing 2 is that you can use your iPad or iPhone as a controller for the Mac game. It has inbuilt support for it, and is a neat touch. It just doesn't match up with the other games listed above, but nor does it claim to. It's good fun.


There are many other great racing games for the Mac, and many more will be released soon(Feral Interactive, do your best!).


Race Driver: Grid




Grid is the spiritual successor of ToCA Race Driver 3, and it does not disappoint. This is probably one the best racing games, full stop. It has the perfect setup of graphics and gameplay. Although purists might not like the physics, as the physics engine is essentially a heavily modified version of the one used in Colin McRae Dirt. So experienced players will notice a lot of oversteer and a general lack of downforce. Also, the infinitely adjustable settings of ToCA is gone, and in its place are the traction control and ABS settings, which were noticeably absent in ToCA. Tyre wear also isn't a issue to worry about anymore. But, the level of detail lavished on the cars and tracks more than makes up for the loss of the traditional settings. This game is designed to excite the player, and bring out the sights and sounds of racing. It is a completely different approach to racing games, and it is something you have to play the game to experience. The in-dash view is unbelievably good. This will give Gran Turismo a run for its money. The flashback feature is also available, which is a useful feature and prevents players from experiencing frustration meltdowns. Also, there is sexy female secretary voice guiding you through the career mode, instead of the annoying fat scottish man, which involves money, and knocks some common sense in the player. Feral Interactive and Codemasters are hard at work reviving building the Mac gaming industry. Thank you. It is much appreciated.




Sonic & SEGA All-Stars Racing




This a Sonic & SEGA All-Stars Racing. It is what it says on the tin. Off you go now, to the Mac App Store to buy it. I really don't need to explain this one.

Mario Kart and SEGA had a lovechild, and this is it. This is the epitome of psychedelic arcade racing. I have no doubt in my mind that the developers of this game were being force fed on a strict diet of drugs and alcohol. No wonder they took so much time making it. It is SEGA's 25th birthday gift to itself and the world, and it is a very good gift. Elementary controls and lots of colour and explosions are ingredients to a good time. With various characters from different games of SEGA taking part in this race, it's basically a big SEGA party to which you were invited to. You don't need to be good at this game to enjoy it. All you need to do is play it. Then you will become addicted to it. The tracks and cars were designed and detailed by a person who quite clearly doesn't know that humans can get epileptic seizures. With various local multiplayer options and online multiplayer thanks to Game Center, you can blow your friends off the track and drift past them to victory. I'm surprised SEGA doesn't recommend using Nintendo NES controllers to play this game with. An Xbox 360 controller doesn't do any justice to this game. Arcade games are back and with vengeance.

 
//PART 2